© Copyright Ricardo Chamizo

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Crafting AOs with grey markers III

Sneak peek of what I am building at the moment

This would be a follow up with this project. After processing the sketches as textures  I am recreating my watermill  hi-poly concept   into a current gen low-poly model. Here is a picture (literally  :) ) of what is going on at my screen and one sheet of textures

SneakPeek . Hand painted textures

MoulinTudorHP_Stones_MAT_Trokel

 

C&C very welcomed (even being a photo)

R.

 

Crafting AOs with grey markers II

Hi there

Here is a follow up of the texture creation post last week. Moving from the sketches to digital 2d format then to 3d.

The nice part of it is to dump these sketches in PS, apply some gradient, do very little correction and done. Ready to get the normals and stuff. Really quick way to get your tileable textures 3d ready.

No lights Viewport pic. Crafting lowpoly from textures 

Handpainted_Textures

As always  C&C very welcomed

Saludos  :)

Crafting AOs with grey markers

Why not? Using time away from the computer to create some tileable AOs on the go. Having a blast painting those. This sheet is for an old tudoresque house. Mainly all the components needed to create a low poly model. It is going to need some tweaking in PS b4 adding colors and process them.

 

 

AOs_90x100

 

SAMSUNG

 

 

Scout Mech WIP Fuselage

Latest changes in the nose and general proportions of the fuselage. Fattest, curvier and now with more space to cram mechanisms inside

 

testSkinFuselaje03 WireWIpFuselaje

 

 

BCN street

Hi

New sketch fresh from the pad.  No references, just remembering a random carrer (street) from Barcelona. And the light down there.

 

CarrerBCN

 

To full resolution click in the image

These new sketches are compiled at 2d Works&Sketches page in this same blog.

As always  C&C very welcomed

Saludos  :)

60’s scifi. Good old odd days

Hi there.

 

Another 60’s faux poster from a scifi movie. Love them all, 50 foot woman and killer ants from 13th dimension. This is my little homage. Sketch from mydrawing pad, copic grey markers and some tweaking in PS.

 

Invader_HS_Dimension

To full resolution click in the image

Scout_mech WIP 02

Hi

Here you have an update from the scout mech .  Testing some colors  and materials.  Rendered in Vray for look development. Final materials will be realtimey physics based materials.

 

To full resolution click in the image

ScoutLeg_Material

 

Blueprints and sketches here

Water base grey markers

Water base grey markers

mech pieces, grey markers+ink

mech pieces, grey markers+ink

testSkinFuselaje02

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