Here you have a look development of a chibi tank. Trying to get the used, slightly damaged shader with procedural maps in Vray.
Sketch from the drawing pad, fingerpainted on a tablet, modeled and rendered in max vray. There are no textures per se or uvmap set yet, just messin’ around with procedural textures in displ map and some dirt map in the shader.
T model is based in a classic Sherman a la superdeformed
Couple of renders with Vraytoon effect.