Hangar building blockout. Game asset, playing with the shapes. Following the design and mood from last week concept.
Designed to be basically an open room where to get some goods from.
Here I am leaving some initial models of an ongoing project. This material belongs to the “8th serie” currently in preproduction. PBR materials, 2K maps, ready to render at VRAY.
Previously I created some sketches and color tests as concepts.