© Copyright Ricardo Chamizo

Chibi_Tank_Project

Leoger Medium Tank

Redesign and blend of models such Panther and Tiger from the 2ww . Lowpoly tank. ZBrush, MAYA, PS. Look development at the prototype of a batch of vehicles.

2.7k triangles, 2k PBR texture maps

Online 3d models of this can be visited at my Sketchfab profile or

https://sketchfab.com/models/be685250dd8f463d8c7d29cdf28b9c05

https://sketchfab.com/models/9bbd992f7e5446deb44e5fa847034516

Leoger Medium Tank SKETCHFABTankSculp12440473_10205641812232215_4132144471602433092_o[1]


Harrier PBR shader Test ( Sketchfab.com )

Hi

I just dropped this plane in Sketchfab to test it with pbr materials. No difuse, auto uv, baked AO. This guy is a trap, Keeps calling me even with the pc off.

Jump to realtime model clicking at the pic

HarrierPBR


Tudor House WIP

Hi there

This is the latest update from this piece. Last tweaks at the geometry b4 rendering the lightmaps. The color comes from a single 2k texture sheet, handpainted part digital and part from my sketchbook and grey markers (  painting AOs with copics then overpainting in PS)

Those are straigh screenshots from viewport. Next step  lighting and export to sketchfab.

More to come.

As always C&C are welcomed.

Click in the images to HD it  🙂

House_Front_Color House_Back_Color

House_Wires


Handpainted texture sheet

Nite shift. Beefing up handpainted difuse. Sneak peek

 

10445914_10203346924901466_7292243817118489603_n[1]

 

 


Flying Island Final

Hi guys

Just finished the model and the material, updated at Sketchfab. Here the link to the see the  realtime model

https://skfb.ly/B7IK

I used a 2K Difuse, 2K normal, and 512x gloss, spec, emission, and lightmap.

Difuse had been handpainted over the baked AO from the model.

Final geometry is 10.5k faces

To pump up a bit the model, in Sketchfab, I baked a light map with shadows in it. Also use a bit of mapped emission from the leaves and tips of the grass to emulate subsurface scattering.

FliyingIsland_Brochure

I had a blast with it and was very good as a practice to handpaint or use pbr shaders.

IslandMapsThanks

Ricardo


Flying Island WIP 02

Hi there

Little update of the island. Difuse WIP (and some tweaking in the uv needed). Adding some gradients and preparing to the overpainting. C&C very welcomed.

To interact in your brownser with the model here is the sketchfab web link :

https://skfb.ly/B7IK

 

flyingIslandColors


Flying Island WIP

I managed to squeeze out this quick model from a dying computer (frezzing and crashing randombly). This comes from last week spit sketches and it will be nice practice to hand-paint the whole thing. I am using sketchfab as plattaform to show the progression of this WIP and allow  realtime navigation with the 3d model. Link here

Hope you like. Looking for lot of feedback from this one

FlyingIslandConcept