I just dropped this plane in Sketchfab to test it with pbr materials. No difuse, auto uv, baked AO. This guy is a trap, Keeps calling me even with the pc off.
Jump to realtime model clicking at the pic
Some iso_houses designs. Old town basics assets. Copic greymarkers, ink and mechanical pen + PS .
Some of you had asked for wires of the assets at Alien:Isolation. There you go. Screenshots of a bit of my work from max’s viewport. Simple rig of lights and auto AO. No radiosity, no shadows. Medium poly geometry, modular assets, hard surface modelling.
Soon I will update a compaliton of (already in internet) screenshoots of the areas I had worked at during this 4 years of development. Habitation, hospital, android lab, part of engineering and ship….
I hope you’ll enjoy playing as I did working in it.
C&c as always welcomed.