Aztec time
Bas-relief tecnique was mentioned at work and suddenly my commuting time went full Aztec 🙂
. Mechanical pen, copic grey markers and pilot
Advertisements
M room
Howdy.
Finishing the lowpoly props and blocking the layout and lighting from this scene. This scene is loosely based in a description from the short story “A Study in Emerald” by Neil Gaiman.
Next would be hipoly for some of the props and decorations, baking then will be exported to Unreal. Screenshots from maya. Scene polycount is around 27k, without optimizing, normals or cleaning up.