© Copyright Ricardo Chamizo

Posts tagged “photoshop

Le Chibi Tank

Hi there

Hi

I just finished a quick concept of chibi tanks. I am looking for a fat cubical siloutette and these going to be modeled accordingly.  I tested color palette and some textures over get a feel of these but mainly it will be used as a volume references.

Everyone of these tanks is a cartoon redesign from real tanks of the 2WW. So you have there  a Sherman, a Panzer3 … There are a couple of those more to come. Also, you can see the line work version of this here

Click the image to see the HD version.

tanks006


Image

Vray WIP-02 “Knowing me, knowing you” -A.P.-

Getting to know the basics Vray materials and how these react to the light and effects such VrayFog.

Now I am using cartoon styled  maps that I created from Zbrush sculpts.The same sculpted models had been decimated and used as LOWish polig assets to build the background.  The materials applied are composed by Diffuse/Normal/Glossiness/Heightmap/DirtMap.

The scene has been rendered using irradiance for the primary and  lightmap for  secondary bounce, in low/medium settings. Still testing to get rid of the grain without get into  long rendering times.

The render posted here is pretty raw, just a quick pass in photoshop for levels/colors and sharpening. Click in the image to view the hi-res version.

 Lighting over basic VRayMtl, Difuse view of all materials in scene, VRAY render VRaySun and Fog

Lighting over basic VRayMtl, Difuse view of all materials in scene, VRAY render VRaySun and Fog

Next, Fast SSS for the skin, posing the model, add some more props and render with displacement.


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