© Copyright Ricardo Chamizo

Posts tagged “Sketchfab

Harrier PBR shader Test ( Sketchfab.com )

Hi

I just dropped this plane in Sketchfab to test it with pbr materials. No difuse, auto uv, baked AO. This guy is a trap, Keeps calling me even with the pc off.

Jump to realtime model clicking at the pic

HarrierPBR

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MechWip 2on update

 

Engine had been fitted in the chasis and some work had been done at the internal structure

Jump to Sketchfab by clicking the picture

Mech_002A


Tudor House at Sketchfab

Lattest update, for a while. Tudor house at sketchfab. Realtime model

https://skfb.ly/CUBy

Sketchfab
https://skfb.ly/CUBy

Tudor_Texture_Composite

Aos

And the original from where it started 😀

AOs_90x100


Diorama WIP

Hi guys

I just started another diorama , W.I.P. at modelling stage just yet and I chucked some geo at Sketchfab using the 3dmax exporter from them web. It solved all the troubles of exporting (channels not showing, baking, uv) in one click. For “clay renders” realtime is the faster I experienced.

https://skfb.ly/BK9F   Link to Sketchfab, realtime online 3d viewer.

Tonite I  finished the central piece beefing up an old 3d concept of a 2ww UFO . More updates to come soon.

A 2d sketch can be found here
https://constructidecepticon.files.wordpress.com/2013/05/ufo_head_sktch.pngUFOscreenshot


Flying Island Final

Hi guys

Just finished the model and the material, updated at Sketchfab. Here the link to the see the  realtime model

https://skfb.ly/B7IK

I used a 2K Difuse, 2K normal, and 512x gloss, spec, emission, and lightmap.

Difuse had been handpainted over the baked AO from the model.

Final geometry is 10.5k faces

To pump up a bit the model, in Sketchfab, I baked a light map with shadows in it. Also use a bit of mapped emission from the leaves and tips of the grass to emulate subsurface scattering.

FliyingIsland_Brochure

I had a blast with it and was very good as a practice to handpaint or use pbr shaders.

IslandMapsThanks

Ricardo


Flying Island WIP 02

Hi there

Little update of the island. Difuse WIP (and some tweaking in the uv needed). Adding some gradients and preparing to the overpainting. C&C very welcomed.

To interact in your brownser with the model here is the sketchfab web link :

https://skfb.ly/B7IK

 

flyingIslandColors


Flying Island WIP

I managed to squeeze out this quick model from a dying computer (frezzing and crashing randombly). This comes from last week spit sketches and it will be nice practice to hand-paint the whole thing. I am using sketchfab as plattaform to show the progression of this WIP and allow  realtime navigation with the 3d model. Link here

Hope you like. Looking for lot of feedback from this one

FlyingIslandConcept