Redesign and blend of models such Panther and Tiger from the 2ww . Lowpoly tank. ZBrush, MAYA, PS. Look development at the prototype of a batch of vehicles.
2.7k triangles, 2k PBR texture maps
Online 3d models of this can be visited at my Sketchfab profile or
Here you have a look development of a chibi tank. Trying to get the used, slightly damaged shader with procedural maps in Vray.
Sketch from the drawing pad, fingerpainted on a tablet, modeled and rendered in max vray. There are no textures per se or uvmap set yet, just messin’ around with procedural textures in displ map and some dirt map in the shader.
T model is based in a classic Sherman a la superdeformed
Couple of renders with Vraytoon effect.
Another update from my WIP project. This comes as a result of mixing styles from Metal Slug, Iron Sky and a bit of sketching. I hope you like it.
Click in the image to view the larger version.
As always crits and suggestions are very welcome.
More parts of the final boss. And more to come soon.
And here you can watch a very early animation test of the missile hatches. Just to make sure the geometry works,visually speaking, when animated.
[vimeo https://vimeo.com/65343200 w=500&h=600]
Coming back to my Chibi Tank project . This time around I am modelling a final level boss mixing in it some of the “wonder weapons” from 2WW.
Today I am posting just the W.I.P. treads and during the next days some more pieces will pop up here. These are already modeled and waiting to be rendered.
As always crits and suggestions are very welcome hero or at firstname.lastname@example.org. Click on the images to view HD version.