© Copyright Ricardo Chamizo

Posts tagged “viewport 2.0

Hideout bedroom. Maya Screenshot Viewport 2.0

Screenshot from maya viewport 2.0. Hideout scene. Modeled, textured and lit following concept. Difuse, specular, reflection, normal maps created and applied. under 50k polycount.

Click on the  images for full resolution

Kreisau_Composite02_RicardoChamizoKreisau_Composite01b_RicardoChamizoKreisau_Composite03_RicardoChamizo
Kreisau_Composite_RicardoChamizo

C&C


Crafting AOs with grey markers III

Sneak peek of what I am building at the moment

This would be a follow up with this project. After processing the sketches as textures  I am recreating my watermill  hi-poly concept   into a current gen low-poly model. Here is a picture (literally  🙂 ) of what is going on at my screen and one sheet of textures

SneakPeek . Hand painted textures

MoulinTudorHP_Stones_MAT_Trokel

Little update with wires as had been requested

HP_Stones_MAT_Trokel_Wire

C&C very welcomed (even being a photo)

R.