© Copyright Ricardo Chamizo

Posts tagged “WIP

Mecha WIP 001

Hi

I am opening a WIP scene in sketchfab where I am going to be posting updates of this model.

ATM I got the general siloutette done and starting to fit the engine and figuring out the folding secuence for the arms.

Mech_001

 

There is a video here to watch the previous animation from the plane shape.

https://www.youtube.com/watch?v=EeVkP4e0kh0

Source sketches and more material of it  here

C&c welcome

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Vray WIP-02 “Knowing me, knowing you” -A.P.-

Getting to know the basics Vray materials and how these react to the light and effects such VrayFog.

Now I am using cartoon styled  maps that I created from Zbrush sculpts.The same sculpted models had been decimated and used as LOWish polig assets to build the background.  The materials applied are composed by Diffuse/Normal/Glossiness/Heightmap/DirtMap.

The scene has been rendered using irradiance for the primary and  lightmap for  secondary bounce, in low/medium settings. Still testing to get rid of the grain without get into  long rendering times.

The render posted here is pretty raw, just a quick pass in photoshop for levels/colors and sharpening. Click in the image to view the hi-res version.

 Lighting over basic VRayMtl, Difuse view of all materials in scene, VRAY render VRaySun and Fog

Lighting over basic VRayMtl, Difuse view of all materials in scene, VRAY render VRaySun and Fog

Next, Fast SSS for the skin, posing the model, add some more props and render with displacement.